JUtils
A unity utilities library
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Make coroutines run on the JUtilsObject More...
Static Public Member Functions | |
static Coroutine | RunNextFrame ([NotNull] Action action) |
Run an action in the next frame More... | |
static Coroutine | RunDelay (float delay, [NotNull] Action action) |
Run an action after a certain amount of seconds; – You should always use StartCoroutine instead of the Coroutines, but this can be more useful. More... | |
static Coroutine | RunDelay (TimeSpan delay, [NotNull] Action action) |
Run an action after a certain amount of seconds – You should always use StartCoroutine instead of the Coroutines, but this can be more useful. More... | |
static Coroutine | Run (IEnumerator routine) |
Run a routine on the JUtils Object – You should always use StartCoroutine instead of the Coroutines, but this can be more useful. More... | |
static Coroutine | Then (this Coroutine coroutine, [NotNull] Action action) |
Allows method chaining for coroutines More... | |
Make coroutines run on the JUtilsObject
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inlinestatic |
Run a routine on the JUtils Object – You should always use StartCoroutine instead of the Coroutines, but this can be more useful.
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inlinestatic |
Run an action after a certain amount of seconds; – You should always use StartCoroutine instead of the Coroutines, but this can be more useful.
References JUtils.Routines.DelayRoutine().
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inlinestatic |
Run an action after a certain amount of seconds – You should always use StartCoroutine instead of the Coroutines, but this can be more useful.
References JUtils.Routines.DelayRoutine().
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inlinestatic |
Run an action in the next frame
References JUtils.Routines.NextFrameRoutine().
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inlinestatic |
Allows method chaining for coroutines
References JUtils.Routines.ThenRoutine().